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Art and Design
At Marshwood, we follow a scheme of work for Art and Design from Kapow.
Kapow Primary’s Art and design scheme of work aims to nurture pupils’ creativity, imagination and visual literacy, encouraging them to think like artists and designers. The intention is for pupils to develop the confidence to experiment, express ideas and communicate meaning through visual and tactile media.
The scheme promotes an appreciation of art as a powerful form of human expression, helping pupils to understand its role across different cultures, time periods and creative industries. It encourages children to value originality, take creative risks and reflect critically on their own work and that of others.
The scheme supports teachers in developing their subject knowledge and pedagogical confidence, enabling the delivery of rich, engaging and purposeful lessons. The curriculum is designed to be both inclusive and ambitious, ensuring all pupils are equipped to enjoy, create and respond to art in meaningful ways.
Art and design alternates every half term with Design and technology.
Kapow Primary’s Art and design lessons include ongoing assessment opportunities, such as questioning, retrieval practice and interactive activities. These enable teachers to assess understanding in real time and adapt their teaching accordingly.
| Autumn | Spring | Summer | ||
| Autumn 1 | Spring 1 | Summer 1 | ||
| KS1 Cycle A | Sculpture and 3D: Clay Houses: create simple thumb pots then use cutting, shaping, joining and impressing into clay [Rachel Whiteread] | Drawing - Make your Mark: develop observational drawing skills when exploring mark-making. Use a range of tools, investigating how texture can be created in drawings. Apply skills to a collaborative piece using music as a stimulus [Bridget Riley and Zaria Forman] | Painting and Mixed Media - Life in Colour (ammonite collage): consolidate knowledge of colour mixing and create textures in paint using different tools. Create painted paper to use in a collage [Romare Bearden] | |
| KS1 Cycle B | Craft and Design - Map it Out: create a piece of art that represents the local area using a map as the stimulus | Painting and Mixed Media - Colour Splash: explore colour mixing through paint play, using tools on different surfaces. [Clarice Cliff and Jasper Johns] | Sculpture and 3D - Paper Play: create simple 3D shapes and structures from familiar materials, manipulating paper and card. Fold, roll, scrunch and create a collaborative sculpture [Louise Bourgeois] | |
| KS2 Cycle A | Craft and Design - Photo Opportunity: explore photography as a medium for expressing ideas - investigate scale and composition, colour and techniques for adapting finished images. Use digital media to design and create photographic imagery for a specific design brief | Drawing: Exploring tone, texture and proportion - Exploring tone, texture and proportion to create realistic drawings. | Painting and Mixed Media - Portraits: investigate self-portraits by a range of artists, using photographs as a starting point for developing unique mixed-media self-portraits | |
| KS2 Cycle B | Drawing - I Need Space: consider the purpose of drawings whilst investigating how imagery was used in the 'Space race' that began in the 1950s. Combine collage and printmaking to create a piece in their own style | Drawing - Make My Voice Heard: on a journey from the Ancient Maya to modern-day street art, explore how artists convey a message. Begin to understand how artists use imagery and symbols as well as drawing techniques like expressive mark making, tone and the dramatic light and dark effect called 'chiaroscuro' | Sculpture and 3D - Making Memories: create a personal memory box using a collection of found objects and hand-sculptured forms, reflecting primary school life with symbolic and personal meaning | |
| KS2 Cycle C | Painting and Mixed Media - Light and Dark: developing colour-mixing, using shades and tints to show form and create three dimensions when painting. Learn about composition and plan a still life painting | Craft and Design - Fabric of Nature: using flora and fauna of tropical rainforests as a starting point, children develop drawings through experimentation and textile-based techniques to design a repeated pattern suitable for fabric | Craft and Design - Ancient Egyptian Scrolls: learn about the way colour, scale and pattern influenced ancient Egyptian art. Explore the technique of papermaking to create a papyrus-style scroll. Extend ideas to create a modern response by designing a 'zine' | |
| KS2 Cycle D | Drawing - Growing Artists: using botanical drawings and scientific plant studies as inspiration, draw natural forms, becoming aware of differences in the choice of drawing medium, scale and the way tonal shading can help create form [Georgia O'Keefe and Maud Purdy] | Sculpture and 3D - Abstract Shape and Space: exploring how shapes and negative spaces can be represented by three dimensional forms. Manipulate a range of materials and learn ways to join and create free-standing structures [Anthony Caro and Ruth Asawa] | Drawing - Power Prints: using everyday electrical items as a starting point, develop an awareness of composition in drawing and combine media for effect when developing a drawing into a print | |